Canadian Conference on Developmental Disabilities and Autism Call for Papers

Last updated: April 21, 2019

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CCDDA Conference, Winnipeg, Manitoba, Canada

When: October 30 & 31, 2019

Graphic for a Call for papers for the CCDDA conference.

The Canadian Conference on Developmental Disabilities and Autism (CCDDA) is an annual gathering intended to bring together a range of people committed to enhancing quality of supports and services for people with developmental disabilities and autism.

Call for Papers

CCDDA provides a platform to share information, practical tools, and current research to help professionals and decision makers better support the people they serve. You have knowledge, information and best practices to share. We have a group of 550+ conference delegates who will find your presentation valuable! We invite submissions for presentations in one of the following formats:

  • Workshop or Lecture Highly-interactive sessions with a focus on learning and practical skill development. The sessions are 60 minutes long. It is expected that the audience will be engaged and encouraged to participate.
  • Video Poster A series of slides/multimedia with narration to be looped continuously throughout the conference. Approximately 5-8 minutes is ideal.
  • Poster Presentation High-quality evidence and research findings available and understandable to the audience. Printed on paper or cloth, no greater than 120 cm in width or height.

Download our information form to learn more and how to send a submission.


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State Prescription Drug Return, Reuse, and Recycling Laws

Last updated: June 10, 2019

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Donate Medicines and Medical supplies

From the National Conference of State Legislatures (NCSL)

Pharmaceutical donation and reuse programs are distinct prescription drug programs providing for unused prescription drugs to be donated and re-dispensed to patients. Such drug repository programs began with state legislative action in 1997. As of fall 2018 there are 38 states and Guam with enacted laws for donation and reuse.

Although states have passed laws establishing these programs, more than a dozen of these states do not have functioning or operational programs. "Operational programs" are those states that have participating pharmacies, charitable clinics, and/or hospitals collecting and redistributing donated drugs to eligible patients. Some common obstacles are the lack of awareness about the programs, no central agency or entity designated to operate and fund the program, and added work and responsibility for repository sites that accept the donations.

Read more of this post at http://www.ncsl.org/research/health/state-prescription-drug-return-reuse-and-recycling.aspx

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Games for Health Journal Call for Papers

Last updated: April 17, 2019

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Games for Health Journal

Image of a cover of the Games for Health Journal, Volume 8, Issue 2 - 2019

Games for Health Journal is the first peer-reviewed journal dedicated to advancing the impact of game research, technologies, and applications on human health and well-being. This ground-breaking publication delivers original research that directly impacts this emerging, widely-recognized, and increasingly adopted area of healthcare.

Special Issue on Supporting Disease Prevention and Lifestyle Changes through Gaming

Guest Editors:

Assoc. Professor Nilufar Baghaei
Otago Polytechnic Auckland International Campus (OPAIC), Unitec Institute of Technology
Professor Ralph Maddison
Institute for Physical Activity and Nutrition, Deakin University
National Institute for Health Innovation, University of Auckland
Dr Samantha Marsh
Institute for Physical Activity and Nutrition, University of Auckland 

Modifiable lifestyle risk factors (unhealthy diet, physical inactivity, and tobacco use) are important drivers of many non-communicable diseases (NCDs), which represent a major cause of death and disability worldwide. It has been projected by the World Health Organization that, by 2030, three-quarters of all deaths worldwide will be due to NCDs. Further, it has been estimated that if the risk factors were eliminated, at least 80% of all heart disease, stroke, and type 2 diabetes and over 40% of cancer would be prevented.

Traditional models of healthcare delivery—such as receiving health-related education from nurses, dietitians, and health psychologists—can often be resource intensive and expensive, and has limited reach. Recent research highlights the potential of serious games for motivating and promoting knowledge and lifestyle changes. Serious games (a.k.a. applied games) are designed for a primary purpose other than pure entertainment. Given their ubiquitous use, smartphones and tablet computers in particular offer unprecedented opportunity to support people to make lifestyle change, regardless of their physical location. Such games can provide engaging interactive health education modules, help keep track of progress, and provide feedback on users’ eating and drinking habits and/or physical activities, thus helping people to achieve long-term lifestyle changes through sustained interaction.

The goal of this special issue is to provide an opportunity for health and technology researchers to submit their contribution on the design, implementation, and evaluation of novel games for intervention, support, and persuasion of people to manage their weight and improve their lifestyle. We are interested in theoretically, empirically, and/or methodologically oriented contributions including but not limited to:

  • Games for encouraging and persuading people to consume more fruits and vegetable, get enough sleep, drink more water, and/or exercise more
  • Games for discouraging smoking and binge drinking
  • Games for enhancing health literacy in specific age groups (children, young adults, or senior citizens)
  • Games for improving health-related self-efficacy, which could in turn enable users to become more competent in changing their lifestyle
  • Games focusing on health-related education
  • Games incorporating mobile technologies, internet of things, social media, augmented/virtual/mixed reality
  • Evaluation studies showing the effectiveness of a proposed game
  • Systematic review of the literature showing current technologies, their effectiveness, and future trends

The deadline for manuscript submission is August 15, 2019. Please submit your papers online to the web-based manuscript submission and peer-review system.

For manuscript submission guidelines and further information about the Journal, please visit the Games for Health Journal website. We look forward to receiving your manuscripts and to your active participation in the Journal!

Questions?
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*When submitting, please include the following acronym: DPLC (standing for Disease Prevention and Lifestyle Changes) at the beginning of the title of your manuscript.

Learn More about this journal

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